- Speed
- 25
- Steering
- 40deg
- Accel
- 0.15
- Seats
- 3
- Cost
- 700 C$
- Req
- Level 0
Buy only if you need basic travel immediately; replace it once routes become longer.
Travel upgrades
Boats do not catch fish, but slow travel can ruin long routes. Buy a boat when it saves more session time than the next rod upgrade would.
Fast answer
Buy travel speed only after your rod can already handle the fish route you are traveling to.
Boat table
Public boat tables include speed, steering, acceleration, seats, cost, and requirements. This page turns those into route decisions.
Buy only if you need basic travel immediately; replace it once routes become longer.
A practical early upgrade when travel time is slowing Moosewood-to-Roslit style routes.
Good when the account has enough C$ to stop walking slow routes but still needs rod upgrades.
Slightly slower than Speedboat but usable when acceleration and route feel matter more.
Strong upgrade once level 50 is available; speed-to-cost value is better than many earlier purchases.
Good for players who hop between far routes and do not need many seats.
Pick for seats and style more than pure speed.
Use when the route needs utility handling rather than raw speed.
High seat count can matter for group sessions, but the price is not early-game friendly.
Treat as a special unlock, not a normal C$ purchase path.
Shortlist
Raw speed is not always best, but it is the easiest first comparison.